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Appeared only in the latest svn: 2703
Win7 x64, geforce 8600gt

stdout:
INFO: Starting VDrift: 2010-02-07-full, Version: , O/S: Windows
INFO: Home directory: C:\Users\nomoo
INFO: Settings file: C:\Users\nomoo\My Documents\My Games\VDrift/VDrift.config
INFO: Data directory: data
INFO: Log file: C:\Users\nomoo\My Documents\My Games\VDrift/log.txt
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x16 16z fullscreen=0
INFO: Video card information:
Vendor: NVIDIA Corporation
Renderer: GeForce 8600 GT/PCI/SSE2
Version: 3.2.0
Maximum texture size: 8192
Using GLEW 1.5.4
INFO: Maximum color attachments: 8
INFO: Disabling shaders
INFO: Maximum anisotropy: 16
INFO: 0 joysticks found.
INFO: Loading car controls from: C:\Users\nomoo\My Documents\My Games\VDrift/controls.config
INFO: Sound initialization information:
INFO: Obtained audio device:
Frequency: 44100
Format: 32784
Bits per sample: 16
Channels: 2
Silence: 0
Samples: 2048
Size: 8192
Sound initialization successful
INFO: Loaded fonts successfully
INFO: Loaded GUI successfully


stderr is empty
A quick workaround is to enable shaders (shaders = true) in:
Quote:C:\Users\nomoo\My Documents\My Games\VDrift/VDrift.config
in another graphic problem related to the latest commits, the horizon at magny cours has disappeared (and imola). in both cases the horizon is a transparent blended texture and it looks like it's not being drawn in front of the sky any more.

--alex--
2704 and 2705 should fix these problems.