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I've just downloaded the 6-20-2010 release version and installed it on a windows vista laptop. When I start the game a window comes up with SDL in the title bar, then closes down.

The stderr.txt file in the program folder is empty, and stdout.txt has this in it:

Code:
INFO: Starting VDrift: 2010-06-30-full, Version: , O/S: Windows
INFO: Home directory: C:\Users\larryq
INFO: Settings file: C:\Users\larryq\My Documents\My Games\VDrift/VDrift.config
INFO: Data directory: data
INFO: Log file: C:\Users\larryq\My Documents\My Games\VDrift/log.txt
INFO: The last VDrift startup was unsuccessful.
      Settings have been set to failsafe defaults.
      Your original VDrift.config file was backed up to VDrift.config.backup
INFO: SDL initialization successful
INFO: SDL video query was successful
INFO: Disabling antialiasing
INFO: Display change was successful: 800x600x16 16z fullscreen=0
INFO: Video card information:
      Vendor: ATI Technologies Inc.
      Renderer: ATI Mobility Radeon HD 3400 Series
      Version: 2.1.7769 Release
      Maximum texture size: 8192
      Maximum varying floats: 68
      Using GLEW 1.5.4
INFO: Your video card doesn't support framebuffer objects.  Disabling shaders.

..and that's all I can find as far as diagnostic messages. Is it the case that if my laptop doesn't support framebuffers the game won't start up? (The graphics card is a couple of years old and can handle vertex and fragment shaders, though not geometry shaders.)
There is a bug in the release leading to a segfault with Intel, Geforce < 8, Radeon < HD3000 and Mobility Radeon < HD4000.

http://vdrift.net/Forum/viewtopic.php?t=1496
http://vdrift.net/Forum/viewtopic.php?t=1489

Try: http://www.file-upload.net/download-2674...t.zip.html
I think it's actually geforce < 7 (my 7900 supported the required extension).
Thanks guys-- that did the trick.