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Another quick teaser
[Image: y0Ip4LL.jpg]
(11-18-2014, 05:52 PM)NaN Wrote: [ -> ]Another quick teaser
[Image: y0Ip4LL.jpg]

Now we just need to edit the gauge texture and have the gauge numbers colors custom.really great update!
All decals are done and functional. The only bit missing is hud selection (hud gui page switching).

Will try to get it done until tomorrow, to have a test build for the weekend.
Another small update. Filled radial sliders are supported now too. Will be used for the red line zone indicator in the Gauges hud tacho, but should in general allow some more interesting hud designs.

Test run with slider hooked up to car rpm value (because why not):
[Image: c5Vmm9k.jpg]
Given the new slider functionality, I've decided to restyle the default dashboard a bit.

Here some early work in progress (the dash in the lower right corner):
[Image: MuBNcAO.jpg]

PS:
I need to increase the opacity of the gauges dashboard, HUD elements in general.
Looking good.
Would be great to have an option in Gui to pick one of those various types.
(08-09-2015, 11:53 AM)CrystalH Wrote: [ -> ]Looking good.
Would be great to have an option in Gui to pick one of those various types.

That is what the hud option is for. Per default there are none, default and gauges huds. But people are free to add more, mod existing ones (I know the docs are somewhat laking in this area).
Latest revision of the default HUD.
[Image: ZGmR4fA.jpg]

Indicators (ABS, TCS..) need some work, to make them more visible (color-coding).
The track map should go into left lower corner.
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