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From now on I'll let you all know about car improvements in this topic.

First off, today the TL has been improved. It has a new front, whipers with washers at front and back and more detailed mirrors.
Here's a screenshot: http://vdrift.net/Gallery/media.php?f=0&...7155135412

I'm also in the proces of modeling the reallife TL with headlights that go up and down, that one will have about twice as much faces/details.
Can't wait! I'm anxious to see what a higher poly version will look like.
Well since you can't wait, a screenshot can be found over here: http://vdrift.net/Gallery/media.php?f=0&...8103832593

I still have to smooth the car and texture it further, but it's almost done.
Today I've included the TL2 into SVN and I've also included another car, this car is made by Zachary I've only imported it and made the .car file. It's the NS and a screenshot of the car can be seen here: http://vdrift.net/Gallery/media.php?f=0&...2191220080
kcid Wrote:Today I've included the TL2 into SVN and I've also included another car, this car is made by Zachary I've only imported it and made the .car file. It's the NS and a screenshot of the car can be seen here: http://vdrift.net/Gallery/media.php?f=0&...2191220080

Mmm...Skyline...
I've just checked in fixes to the driver and hood camera positions in nearly all the cars, as well as fixed a few other little things. The TL and TL2 were amongst these.

The TL2 looks very nice. How many polys is this model? It doesn't seem to kill my framerate or anything.
Chris,

It has 5500 faces with interior and without the wheels that have about 1100 faces.
What is the licensing on the TL2? Also, could you put the model into the art repository so I can play with it?
Joe,

The TL2 is licensed like the other cars I've made. I'll put it in the art repository as soon as I've connected my computer again Smile
I've moved across country a short while ago and I didn't have the time yet to connect the computer with all my files etc. on it. So as soon as it's connected I'll put it in the repository.