Forums

Full Version: Fading sound in latest SVN
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
In the code I just checked out the sound fades away as I drive, like it's not in the same position as the car anymore. As I go around the track it fades in and out, and as I come round the last turn it's only on the right side. I'm using OpenAL, haven't tested with FMOD but I bet it does the same thing.
I've been having trouble with FMOD... all of a sudden, the FMOD init started failing. *shrug*OK, fixed this in SVN.