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Like a big kid i tried to modify the cars to see how fast they can go, the fastest i managed was about 370mph before the programme crashed Sad
By crashed do you mean you got a simulation error or the program died without quitting?

Sim errors come commonly when there is a high speed collision or a collision with something shaped strangely. That could be part of it. Also there's a sim error thrown when you get to 600 km/h to try to help catch the case where the cars fly off the track, but it doesn't catch it well anyway...
370 mi/h * 1.62 km/h / mi/h = 599.4 km/h

I think we know what happened. Big Grin
Hehe, thanks for doing my math for me. Smile