Forums

Full Version: HowTo Car-model to .joe
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Sorry, but I didn´t find information how to transform the scaled F1-Car to JOE-format.

I have the "export-joe-0.3.py" scripts and the scaled car in Blender.
What to do now?

Your answer should expand the uncomplete description in wiki: http://wiki.vdrift.net/Creating_cars
Export the Models

Thanks!
There is information on exporting the model in this section:

http://wiki.vdrift.net/Creating_cars#Export_the_Models

I'm not sure exactly where you're having trouble. Are you familiar with using export plugins (python scripts)?
Quote:I'm not sure exactly where you're having trouble. Are you familiar with using export plugins (python scripts)?

Thats my problem! The wiki doesn´t give any advice.
I didn´t find info in blender, what to do. I didn´t find a folder for export scripts. ???
Here are some instructions... it's pretty easy. You just need to change a window to the Text Editor type:

http://wiki.blender.org/uploads/3/3f/Man...nTypes.png

Then File->Open the export-joe-0.3.py script. Then do File->Run Python Script
Thanks!

Quote:Then File->Open the export-joe-0.3.py script. Then do File->Run Python Script

Now it works.
I found the way to move the local coordinates. Some problems remain.... This i a good problem, to become familiar with the blender interface :-)