06-17-2008, 04:11 PM
Hi guys,
I'm planning to study transportation design next year and since I'm preparing for it, I have some spare time and I'm looking for a project which I can contribute to . I really like Vdrift and it would be a great training for me to develop a project car from sketches to 3d model, playing with the fact that the car should not be a 1:1 copy of the original but still be reffered to the original in it's key design features. So, If you could give me tips on how to start, please do so.
Where I need help most:
Is the car development package available for windows? O inly found the linux files.
Is there a simple yet detailed tutorial on how to texture a car using UV texturing?
So long
Robin
I'm planning to study transportation design next year and since I'm preparing for it, I have some spare time and I'm looking for a project which I can contribute to . I really like Vdrift and it would be a great training for me to develop a project car from sketches to 3d model, playing with the fact that the car should not be a 1:1 copy of the original but still be reffered to the original in it's key design features. So, If you could give me tips on how to start, please do so.
Where I need help most:
Is the car development package available for windows? O inly found the linux files.
Is there a simple yet detailed tutorial on how to texture a car using UV texturing?
So long
Robin